Game Design Books I Recommend

These are books that have directly influenced my thoughts on games and game design. It's not a complete list of books that I've read about game design (that would be a much larger list), but rather the ones that twisted my neural pathways in ways that got me to think differently about my approach to games and gaming. Many formative books like Dungeons & Dragons, GURPS, and other video game programming books aren't on this list because they were my on-ramp to the world of game design. I may add them later, but wanted to hit the highlights before delving deeper into my past reading lists.

Here's a (short) list of books I recommend for game design:

Here are some games that have influenced my thinking about game design:

There are others that will be added to this page in the future, but this is a good start on books that have changed my perspective on gaming.

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