Got
the flowers working properly. I've got their update sequence subtracting
for each frame, so when the code runs, they slowly sink into the pots.
Also cleaned up some of the issues where the stems were displaying
outside of the pots (that's no good). It's starting to look like a real
game after all. I'm quite impressed with PyGame. Also a huge thanks to
jochim on the #pygame channel for talking me through some of my
questions. I'm having a bit of trouble wrapping my head around the class
structures and the documentation, but I'm starting to understand how
this all fits together. Tomorrow I hope to make it interactive! :)