Today I had a moment of perfect beauty. I was getting an oil change for JoDee's car. I wasn't sure if it was going to go over half-an-hour so I asked my dad to come pick me up. Well, situations happened and I called my dad. He forgot. That wasn't …read more
Checking in for July for my "Designing a Well-Lived Life" blogging. This is about making small changes during the year to make larger changes.
Work on my game projects at least three times a week: This month was also difficult for me to do anything related to game design. I …
Ran into an interesting issue with the Python multiprocessing library under Windows, where the code that I had written would hang. It was the equivalent of this:
from multiprocessing import Pool ... with Pool() as pool: results = pool.starmap(foo, arglist)
This was in part because of how Windows was forking …read more
I've been thinking a bit about how obstacles are portrayed in games.
Picture if you will a locked door. It's an older door. There is a door mat in front of the door. How do you get in?
This door puzzle shows up in several text adventures (I first encountered …read more
There's one element of programming that I wish I had learned early on. One of the things that programming books (especially beginner programming books) do is try to make it seem like programming is fun. They create cute experiments for you to tinker with in the hopes that you'll become …read more
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