I'm doing an uncertainty challenge this month along with my "not buying extraneous stuff" challenge. The challenge I chose was to do work on my creative projects each day (working my way back up to 30 minutes. I thought this was going to be simple. Just take 10 minutes and …
read moreProgram Notes
I woke up early this morning because there was a certain black beast that needed food right that very moment. I figured I'd stay up and try to work on a few things. The thing that I want to get out into the world sooner than later is a role …
read moreRPGenesis Game Jam
I remember my first game jam vividly. It was Pyweek 4 and I decided "to hell with it, I'm going to code a game from scratch (or as much scratch as I could) and release it". It was an intense week of coding and design for most of the week …
read moreResources in gaming, or how many torches are in your knapsack?
I've been thinking about a game that I'm designing relating to the birth of the computer industry. One of the things that I'm wrestling with is how far to abstract the machine(s) that the folks are developing. On one hand I could make these extremely technical, where each piece …
read moreGame designer
I got to thinking last night about my role as a game designer. This was brought on by the absolutely fabulous Pyramid Arcade which is like a treasure-trove of board-game (and more) designing tools. That got me thinking of the title of "Game Designer". Honestly I've been tinkering wit various …
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