1. Advice for the aspiring game designer

    I've been wanting to do game design ever since I learned there was such a thing. I've read a boatload of books, and written a few games here and there. I'm not a world-famous game designer, or someone who even designs games people have played. That said, I've been wrestling …

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  2. Guilt and Shame

    I'd like you to meet two friends of mine. Well, they're not actually friends, they've just been there for a long time. What would you call someone that has been a constant companion of yours, but brings out the worst in you? Friend seems too kind. A pest? Perhaps, but …

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  3. Blending pen and paper role playing games with interactive storytelling: mechanics

    I promised a follow-up post to my original thoughts on blending pen and paper role playing games with interactive storytelling, but I'd like to take an aside to talk about mechanics in tabletop games.

    Mechanics in tabletop games are there to help facilitate a particular type of story. When we …

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