Today I got word that my entry into the GUMSHOE Community Contest didn't win. I'm not entirely surprised. Part of the reason I chose time travel was because it seemed the best fit for where my mind currently is. Pelgrane Press graciously left the door open for folks to continue …
read moreLetting go to make space for new ideas
I've mentioned before about making space for new and different things on this blog. That's been a topic that has been foremost on my mind. I've been reviewing things that I thought were true and holding them up to see if they are still true. This got me thinking about …
read moreGame Design: Respect, Acceptance, and Admiration
I've been thinking about the reasons why I wanted to become a game designer. I grew up in an era when arcade machines were plentiful and ubiquitous, and the home video game experience could be had in media like cartridges, cassettes, and floppy disks. I looked forward to magazines like …
read moreWhy I'm looking at Basic Roleplaying (BRP), (or Why GURPS is necrotic, and how to save what's left)
"GURPS is dying".
Type that into your favorite search engine and you'll see many posts talking about how GURPS (The Generic Universal RolePlaying System) is either dead, dying, or not-dead-yet-I-feel-fine-I-think-I'll-go-for-a-walk. If you look carefully you'll also notice that this has been a refrain of many folks for over five years …
read moreGURPS: the RPG that got me back into RPGs
I've been thinking a lot about GURPS (the Generic Universal Role Playing System) mostly because I've been thinking about the system and what I want out of a role playing game.
I ran into GURPS in the late 2000s, just after JoDee and I got married. For whatever reason I …
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