Content warning: This post is tangential to a lot of abuse topics, including power dynamics and other things that I'd rather not directly go into. Please feel free to skip this post if you don't want to read about those kinds of topics. Note that linked posts go into way …
read moreDesigning a Well Lived Life: Checking In (February 2021)
Checking in for February for my "Designing a Well-Lived Life" blogging. This is about making small changes during the year to make larger changes.
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Work on my game projects at least three times a week: February was a difficult month for this. I slept in, and this caused me to …
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Novelty
Content warning: taking about the pandemic and lockdown in the context of one of my obsessions: gaming.
We're approaching the one year anniversary of when COVID-19 made being social a liability in the United States of America. We've been fortunate that both JoDee and I like each other and like …
read moreIronsworn, or how I learned to stop worrying and love Apocalypse World
I've recently been reading the amazing Role Playing Game Ironsworn. This RPG uses the Apocalypse World Engine (Powered by the Apocalypse, or PbtA for short) as its primary system. It leverages the notion in PbtA games of the players selecting "moves" (actions you may take in the game) and rolling …
read moreDesigning a Well Lived Life: Checking In (January 2021)
Checking in for January for my "Designing a Well-Lived Life" blogging. This is about making small changes during the year to make larger changes.
This month was, to put it mildly, not the best month for focus. It was a great month for uncertainty though, and some days it was …
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